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Pull requests: linebender/vello

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Pull requests list

vello_gpu: Remove the WebGL state guard
#1911 opened Sep 14, 2026 by LaurenzV Collaborator 2/2 Loading…
vello_gpu: Use RAII wrappers in probe
#1910 opened Sep 14, 2026 by LaurenzV Collaborator 1/2 Loading…
Update to wgpu 30
#1909 opened Sep 14, 2026 by LaurenzV Collaborator Draft
sparse_strips: Make probe more configurable
#1908 opened Sep 14, 2026 by LaurenzV Collaborator Loading…
vello_gpu: upload only used rows of data texture
#1896 opened Sep 9, 2026 by HigherOrderLogic Contributor Loading…
research: add back SDL example
#1886 opened Sep 8, 2026 by HigherOrderLogic Contributor Loading…
vello_hybrid: Do not apply a magic offset for image sampling
#1878 opened Sep 7, 2026 by LaurenzV Collaborator Loading…
convert vello_cpu to use #[simd]
#1875 opened Sep 3, 2026 by Shnatsel Contributor Draft
Report image draws omitted by atlas capacity limits
#1862 opened Aug 31, 2026 by Quik2007 Contributor Loading…
Make Vello Classic bump-buffer reservations configurable
#1861 opened Aug 31, 2026 by Quik2007 Contributor Loading…
vello_hybrid: Add GlyphMaintenance for frame-aligned glyph-cache aging
#1788 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
sparse_strips: Rectangle clips: integer fast path and push_clip_rect
#1786 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
glifo: Make glyph pixel-snapping decisions stable under last-ulp noise
#1785 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
vello_hybrid: Make GPU rect quads byte-identical to the CPU strip path
#1784 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
sparse_strips: Add ColorMatrix filter
#1765 opened Jul 24, 2026 by AdrianEddy Contributor Loading…
add note about sRGB conversion to renderer
#1755 opened Jul 20, 2026 by euclio Loading…
upgrade to wgpu 30
#1754 opened Jul 19, 2026 by euclio Loading…
vello_hybrid: Partial (damage-region) rendering via RenderRegion
#1737 opened Jul 9, 2026 by AdrianEddy Contributor Loading…
vello_cpu: Avoid continuously splatting positions
#1728 opened Jul 6, 2026 by LaurenzV Collaborator Draft
vello_cpu: Use a LUT for powf calculations for blurred rectangles
#1725 opened Jul 4, 2026 by LaurenzV Collaborator 2/2 Loading…
sparse_strips: Reduce powf calls for rounded blurred rects
#1724 opened Jul 4, 2026 by LaurenzV Collaborator 1/2 Loading…
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