Quick tutorial on how to add custom music to Anno 1800 You can find all the triggers and scripts used in the Return to the Orient Mod here, but the key takeaway is this:
- Have a Wwise Soundbank with Start and Stop Events for a Random Container (have a look here for a Wwise Tutorial)
- Trigger a script everytime you enter any session, which checks if it's the correct session
- If so, trigger the Start Event
- When leaving any session, fire the Stop Event
- A lua script running in the background stops the music when exiting to the Main Menu
Take a look at the SoundbankCatalog.md for an overview of vanilla soundbanks.
If you have any questions, feel free to dm @Intetsch on Discord