struct Developer {
std::string name;
std::string careerGoal;
std::string school;
std::string location;
std::vector<std::string> freeTime;
};
Developer shany = {
"Shany Moreno",
"DevOps Engineer / Software Developer",
"42 Lausanne",
"Switzerland",
{
"Game Development",
"Machine Learning / Data",
}
};- π― Career goal: DevOps Engineering or Software Development
- π‘ Solid foundation in C/C++, systems, and infrastructure tooling (Docker, Ansible, Terraform, Kubernetes)
- π± On my free time, I build games (Godot/UE5) and explore Machine Learning
- π₯ Open to collaborating on ambitious, well-engineered projects
- π¬ Happy to talk about programming, DevOps, or the 42 curriculum
π Completed Projects β click to expand
| Project | Language | Grade | Skills Developed |
|---|---|---|---|
| ft_transcendence | JS/TypeScript/Docker | β | Full-stack web development, real-time communication, WebSockets |
| Webserv | C++ | β | HTTP protocol, server architecture, network programming |
| Inception | Docker | β | Containerization, DevOps, system administration |
| NetPractice | Network | β | Network configuration, TCP/IP, subnetting, routing |
| CPP Modules 00-09 | C++ | β | Object-oriented programming, polymorphism, inheritance |
| Cub3d | C | β | Ray-casting, graphics programming, game development |
| Minishell | C | β | System calls, process management, shell programming |
| Philosophers | C | β | Threading, synchronization, mutex, deadlock prevention |
| Push_swap | C | β | Algorithm optimization, sorting algorithms, complexity analysis |
| Pipex | C | β | Process communication, pipes, file descriptors, system calls |
| So_long | C | β | Graphics programming, game development, event handling |
| Ft_printf | C | β | String formatting, variadic functions, memory management |
| Get_Next_Line | C | β | File I/O, buffer management, memory allocation |
| Born2beroot | System Admin | β | Linux administration, virtualization, security hardening |
| Libft | C | β | C standard library recreation, memory management, algorithms |
π Post Common Core β Specialization Projects β click to expand
| Project | Language | Grade | Skills Developed |
|---|---|---|---|
| Darkly | Web | β | Web security auditing, vulnerability identification (XSS, injections, etc.), secure coding basics |
| BGP | C | β | Routing protocols (BGP), network programming, socket programming |
| Zappy | C | π | TCP/IP network programming, server/client architecture, AI client strategy, real-time graphical rendering |
| nm | C | β | Reimplementation of the nm Unix utility (no arguments), ELF file parsing, symbol table reading |
| Cloud-1 | Docker/Ansible | β | Cloud deployment (Azure), infrastructure automation with Ansible, multi-container architecture (WordPress, phpMyAdmin, database) |
| IoT | Vagrant/K3s/K3d | π | Kubernetes fundamentals, VM provisioning with Vagrant, Ingress configuration, lightweight cluster orchestration |
| Ft_turing | OCaml | β | Turing machine simulation, finite state automata, functional programming |
| H42n42 | Docker/Bash | π | Container orchestration, simulation modeling, Docker Compose |
| Rainfall | Assembly/C | β | Binary exploitation, buffer overflows, Linux privilege escalation |
| Override | Assembly/C | β | Advanced exploitation, memory protection bypass, reverse engineering |
| XV | C++/Unreal Engine | π | Real-time 3D simulation, industrial process visualization, human-machine interaction |
π¬ Feel free to reach out for:
π Collaboration opportunities
π‘ Technical discussions
π― Career advice
π Project partnerships
If a project caught your eye, a β is always appreciated.

