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Fog of War #67

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@codewithkyle

The current fog of war feature is really nice. Having the GM reveal the map as players move seems to be the best option.

The auto fog of war reveal (from Tabletop Simulator) is nice but it's impossible to set the proper range to prevent clipping through walls. Tools like Roll20 where walls are made solid objects ahead of time solves this problem but it adds a huge burden to game masters to prepare each map before a session so I'm not a fan. I think we should continue to stick with the GM managed fog of war feature.

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